A scene from the VR film “Allumette,” which premiered at the Tribeca Film Festival in New York
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Walking through most doors at the Tribeca Film Festival means taking a seat in a theater full of chattering moviegoers.Virtual reality has steadily become more of a presence at film festivals, particularly at Tribeca.Tribeca's VR arcade – an indoor bazaar of film-like tales, journalistic explorations and splendorous dream worlds ripe for immersion – captures a burgeoning medium learning to walk. "Invasion!" could probably work as an animated short, but the viewer has more intimacy with the film's furry protagonist.Accustomed to the roar of packed movie theaters, Darnell acknowledges missing the communal aspect of film, but he became a quick convert to virtual reality.The questions are endless about the unique grammar of virtual reality – some kind of combination of film and video games. How much should the viewer be a part of a story? How can you lay out a narrative while still giving the viewer freedom to explore?
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