An attendee tries on the Oculus VR Inc. Rift Development Kit 2 headset at the 2014 Electronic Entertainment Expo (E3) in Los Angeles, California in this June 11, 2014 file photo. REUTERS/Kevork Djansezian/Files
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Virtual reality, which immerses viewers in 360-degree worlds long used in video games, is drawing top Hollywood filmmakers and studios such as Twenty-First Century Fox and Walt Disney Co.Virtual reality can transport audiences into the middle of the movie landscape, says Brendan Iribe, chief executive of Oculus, which Facebook Inc acquired this year for $2 billion."Maze Runner" director Wes Ball said the extended screens were intended to immerse viewers in the visually expanded world of the film, without detracting from the central screen.The bigger screens will attract younger audiences, especially those used to the bigger screens in video games, said Barco's "cinemavangelist" Ted Schilowitz.Schilowitz calls Barco Escape the "bricks and mortar version" of virtual reality and films adapted to the 270-degree screen format can work on Oculus Rift.
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