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Computer games such as "Grand Theft Auto" and "Mortal Kombat" are often blamed for an increase in aggression and lack of empathy among young players.In Lebanon, where teenagers are well acquainted with the tragic consequences of real-life violence, NGO Search for Common Ground aims to harness the power of computer games as a force for good. Many of these games are overly serious and didactic, Jacquard explains, proffering black-and-white choices between right and wrong. Determined to appeal to young players' sense of fun, SFCG teamed up with Matsuko, the Slovakia-based company behind popular games such as "Assassin's Creed," to create a game that combined the organization's peace-building initiative with a sophisticated and enjoyable gaming format. Players begin by returning to the island after an absence of some years, having heard tales of the country's wealth and the power of the Phoenix, a unique machine capable of providing the entire island with wireless electricity.When they arrive, however, they learn that someone has sabotaged the Phoenix, scattering the pieces across the island's 14 zones, and that the island has been without electricity for months. Players can set out to solve five different mysteries, each requiring them to complete 10 missions.
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