Some 60 percent of the winners thought the experiment’s game was fair, compared with 30 percent of the losers, Molina said.
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When it comes to fairness and privilege, a new study finds it really is not about how you play the game.So Molina and colleagues created their own game that would take away randomness as much as possible and rewarded winners by letting them discard their worst cards and take away the losers' best cards. Nearly 1,000 players were shown how it works and how the game was rigged to help the winners.Molina said 60 percent of the winners thought the game was fair, compared with 30 percent of the losers.Once the game got even more unfair, with a second round of card exchanges to further benefit the winners, far fewer winners thought the game was fair.
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