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Students are developing a virtual reality game based on James Joyce's "Ulysses" as part of a class at Boston College. The goal of "Joycestick" is to expose new audiences to the works of one of Ireland's most celebrated authors, as well as to give a glimpse of how virtual reality can be used to enhance literature, said Joseph Nugent, the Boston College English professor who is coordinating the project. Nugent and his students hope to release a version of the game on June 16 in Dublin during Bloomsday, the city's annual celebration of the author and novel. There have been a number of efforts to bring works of literature into the gaming world over the years, including a computer game of F. Scott Fitzgerald's "The Great Gatsby" that became a viral hit in 2011 as it mimicked the look and feel of a classic, 1980s-era Nintendo game."Joycestick" isn't meant to be a straight retelling of "Ulysses," which in some versions runs nearly 650 pages long, acknowledged Evan Otero, a Boston College junior majoring in computer science who is helping to develop the game.
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